Clouds on Fire
Spiral fire clouds with layered fractal noise and a glowing ember core. The spiral arm pattern blends with fbm noise to create flame-like clouds that radiate outward from the center.
Parameters
| Parameter | Label | Default | Range | Description |
|---|---|---|---|---|
offsetX |
Offset X | 0.0 | -1–1 | Horizontal position of the fire center. |
offsetY |
Offset Y | 0.0 | -1–1 | Vertical position of the fire center. |
size |
Size | 1.62 | 0.1–2.0 | Overall scale of the fire clouds. |
intensity |
Intensity | 0.6 | 0–3 | Brightness and flame intensity. |
Downloads
- clouds-on-fire.frag — VS2 version
- clouds-on-fire.fs — ISF version
License
The shader source code is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0). You can share and adapt the code for non-commercial purposes, as long as you credit the author and distribute contributions under the same license. Commercial redistribution of the source code requires permission.
Using the Output
The visual output produced by running these shaders is yours to use. VJ at a party, use it in a music video, project it at a festival — go for it. If you're making money from it, consider supporting my music at Mirlo, Subvert or Bandcamp.